Although we're all very excited about the upcoming new Delicious, we're already in the process of brainstorming about the next one.
So, we're curious! Where do you think Emily should go in the next one? Tell us! We need your opinion! So if you have any ideas on new themes, new story ideas, new characters, no matter how unimportant they seem, anything you can come up with is very helpful to us! Let us know!
The Delicious-Team
Thursday, January 27, 2011
Delicious - Emily's Childhood Memories
The promo video is LIVE! The official countdown has begun!
If you want to see more please check:
http://www.zylom.com/uk/promo/delicious6/prelaunch.jsp
Have a fun day!
Monday, January 24, 2011
inspiration is all around us - part 4
As we are aware that a great part of our game playing audience is both male and female we watch this video every now and then. This information can also be useful in everyday life;)
Mark Gungor explains the difference between the male and the female brain
Have a fun day!
inspiration is all around us - part 3
Again from Derek Sivers. These two videos are really worth watching.
"There's a flip side to everything," the saying goes, and in 2 minutes, Derek Sivers shows this is true in a few ways you might not expect.
http://www.ted.com/talks/derek_sivers_weird_or_just_different.html
With help from some surprising footage, Derek Sivers explains how movements really get started.
http://www.ted.com/talks/derek_sivers_how_to_start_a_movement.html
have a fun day!
inspiration is all around us - part 2
The following is from Derek Sivers blog. Maybe you should check it out.
It's so funny when I hear people being so protective of ideas. (People who want me to sign an NDA to tell me the simplest idea.)
To me, ideas are worth nothing unless executed. They are just a multiplier. Execution is worth millions.
Explanation:
AWFUL IDEA = -1
WEAK IDEA = 1
SO-SO IDEA = 5
GOOD IDEA = 10
GREAT IDEA = 15
BRILLIANT IDEA = 20
NO EXECUTION = $1
WEAK EXECUTION = $1000
SO-SO EXECUTION = $10,000
GOOD EXECUTION = $100,000
GREAT EXECUTION = $1,000,000
BRILLIANT EXECUTION = $10,000,000
To make a business, you need to multiply the two.
The most brilliant idea, with no execution, is worth $20.
The most brilliant idea takes great execution to be worth $20,000,000.
It's so funny when I hear people being so protective of ideas. (People who want me to sign an NDA to tell me the simplest idea.)
To me, ideas are worth nothing unless executed. They are just a multiplier. Execution is worth millions.
Explanation:
AWFUL IDEA = -1
WEAK IDEA = 1
SO-SO IDEA = 5
GOOD IDEA = 10
GREAT IDEA = 15
BRILLIANT IDEA = 20
NO EXECUTION = $1
WEAK EXECUTION = $1000
SO-SO EXECUTION = $10,000
GOOD EXECUTION = $100,000
GREAT EXECUTION = $1,000,000
BRILLIANT EXECUTION = $10,000,000
To make a business, you need to multiply the two.
The most brilliant idea, with no execution, is worth $20.
The most brilliant idea takes great execution to be worth $20,000,000.
inspiration is all around us - part 1
Obstacles are those frightful things you see when you take your eyes off your goal.-- Henry Ford.
Tuesday, January 18, 2011
New Delicious packed with lots of fun!
This is a snapshot from another promotional video for the upcoming Delicious - Emily's Childhood Memories. The new video is packed with a lot of never before seen images and fun from the game itself! It will be aired a week before launch. We'll let you know when.
The new game (release 3 February 2011) is also packed with loads and loads of fun! Besides the game itself with a new and highly anticipated feature, it contains extra screensavers, a making of video, a personal photo album and many many more! It even contains things we aren't allowed to discuss...
Put in your agenda: 3 February!
Wednesday, January 12, 2011
Taylor Swift joins forces with Emily!
How about this one?
In early stage of production this video was created for internal use to get everyone's noses pointing in the same direction. What is the feeling we want the player to get when playing Emily's Childhood Memories? How do we get a childhood memory's impact to go straight for the heart in a casual game? That's why we felt it was useful to create a video supported with a song with a strong emotional message.
Check it out:
http://www.youtube.com/watch?v=kcyTYT-2QTs
In early stage of production this video was created for internal use to get everyone's noses pointing in the same direction. What is the feeling we want the player to get when playing Emily's Childhood Memories? How do we get a childhood memory's impact to go straight for the heart in a casual game? That's why we felt it was useful to create a video supported with a song with a strong emotional message.
Check it out:
http://www.youtube.com/watch?v=kcyTYT-2QTs
Monday, January 10, 2011
New logo for the studio?
After finishing Delicious - Emily's Childhood Memories we thought it would be great to spend some time on developing our very own studio logo. You know, to develop our own identity. So at the moment we are sketching as if our lives depend on it...The last couple of days have been very enlightening and exhausting at the same time and to give you a glance of what we are up to: we're exploring various directions that represent what the zylom game studio stands for and that we can use to accompany our logo. Here's a few sketches for ya.
Oh...and by the way, these ones haven't made it to the next round...
Oh...and by the way, these ones haven't made it to the next round...
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