Because we know the talented Paul Konings loves drama, pixar and because he left us to go off to college (...) and left me with this amazing gift while I was on a holiday. This is to Paul, straight from his favorite movie:
Molly: [Andy is climbing up the ladder to the attic to put his toys away when Molly walks out of her room carrying a box] Uh!
[a small heavy ball falls out of the box]
Andy: You need a hand?
Molly: I got it!
Andy: Here.
[he puts the ball back and picks up the box]
Andy: So, you gonna miss me when I'm gone?
Molly: If I say no, do I still get your room?
Andy: [they walk down the stairs] Nope.
Molly: Then, yes, I'll miss you.
Tuesday, August 31, 2010
Monday, August 30, 2010
Finally: The New Guy!
We've asked the new guy that's been sitting in our office for a few weeks now to identify himself. Please meet our mystery guest:
Hi there, my name is Tj’ièn Twijnstra, almost 31 years of age and I just joined the GameHouse team as game designer. Before joining GameHouse I worked at Playlogic Game Factory, a medium sized studio developing games for consoles. At Playlogic my design focused on action titles such as Fairytale Fights and EyeToy Play: Pompom Party. After about 5 years it was time for me to move to new challenges and broaden my game design horizon.
I’m extremely lucky that I was able to join the talented team here at GameHouse Studios in Eindhoven. The casual games market requires a different approach to the action games I’m used to design, but it is proving to be a perfect challenge for me. The well defined target audience places specific constraints on the design of the game, focusing heavily on usability and elegant systems. These constraints are close to my heart and I think they improve any games’ design, not just casual games.
So far I’m having a blast at work and things are getting more exciting by the day. I had the opportunity to play Heart’s Medicine when it was nearly finished and the team created a unique and involving experience which I’m sure you’ll enjoy. Time management with a heart, can’t get any better than that right?
Almost immediately after I started working I was given my own assignment, which was to help the team with completing Campfire Legends 2: The babysitter. This game is going to be great, solving a mystery filled with scary moments and challenging puzzles.
If that wasn’t enough, I’m also working on a top-secret project. Naturally I’m dying to tell you about it, but I’ll be risking severe physical punishment and mad looks from my colleagues – not sure which is worse, though. So, I owe you one.
Cheers,
Tj’ièn “The new guy” Twijnstra
Hi there, my name is Tj’ièn Twijnstra, almost 31 years of age and I just joined the GameHouse team as game designer. Before joining GameHouse I worked at Playlogic Game Factory, a medium sized studio developing games for consoles. At Playlogic my design focused on action titles such as Fairytale Fights and EyeToy Play: Pompom Party. After about 5 years it was time for me to move to new challenges and broaden my game design horizon.
I’m extremely lucky that I was able to join the talented team here at GameHouse Studios in Eindhoven. The casual games market requires a different approach to the action games I’m used to design, but it is proving to be a perfect challenge for me. The well defined target audience places specific constraints on the design of the game, focusing heavily on usability and elegant systems. These constraints are close to my heart and I think they improve any games’ design, not just casual games.
So far I’m having a blast at work and things are getting more exciting by the day. I had the opportunity to play Heart’s Medicine when it was nearly finished and the team created a unique and involving experience which I’m sure you’ll enjoy. Time management with a heart, can’t get any better than that right?
Almost immediately after I started working I was given my own assignment, which was to help the team with completing Campfire Legends 2: The babysitter. This game is going to be great, solving a mystery filled with scary moments and challenging puzzles.
If that wasn’t enough, I’m also working on a top-secret project. Naturally I’m dying to tell you about it, but I’ll be risking severe physical punishment and mad looks from my colleagues – not sure which is worse, though. So, I owe you one.
Cheers,
Tj’ièn “The new guy” Twijnstra
Wednesday, August 11, 2010
The 'anything is possible'- book!
Monday, August 9, 2010
Sky High Murals
This you gotta see! If you're interested in ever changing occupation this is your chance. These guys are awesome and their work is as well! Death to digital! Long live paint!
http://vimeo.com/10562000
http://vimeo.com/10562000
Friday, August 6, 2010
It's Now Official!
First Production Art for Campfire Legends II
The production for Campfire Legends II is rounding up and we can show you some very nice background scenes. As you can see from the writing and painting they were still in progress at that point in time, but they are still worth looking at;)
For people who aren't familiar with Campfire, here's some CL 1 for you:
http://www.youtube.com/watch?v=BC1_iv5V3HU
....
If you dare...MWAHAHAHAHA!
Thursday, August 5, 2010
hair development
Going through some old sketches for the book "The Art Of - Heart's Medicine" I came across these. They were made to get a better picture of Allison's hair. What kind of hair and how it is falling. In the book you will find all sorts of visual development. From Allison's facial changes, her hair but also the evolving rooms, cantines and so on. Because it will be published in a limited edition give us a comment if you're interested;) Maybe we will even sign them!
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